Reword the readme slightly in Gidubba and convert the readme, license, and example programs to a Gidubba-friendly format
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@ -179,3 +179,4 @@ hexc: data 43
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hexd: data 44
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hexe: data 45
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hexf: data 46
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@ -210,3 +210,4 @@ bfstrt: addr buffer
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bfsize: data ff
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buffer:
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@ -21,3 +21,4 @@ IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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14
readme.md
14
readme.md
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@ -87,18 +87,17 @@ Memory-Mapped Devices
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---------------------
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Input (when read from) and output (when written to) are mapped to
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address FFFF. The emulator emulates a dumb terminal with local echo for
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this.
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address FFFF. The emulator emulates a dumb terminal with local echo.
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Arbitrary devices can be mapped to the other reserved addresses.
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In Linux the emulator can be compiled with support for a line printer
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and an emulated punched tape reader and punch with the arguments
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-dprinter and -dtape respectively. The printer prints into /dev/usb/lp0
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and the tape files read from and punched to are (re)set using the
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settape program. The printer is mapped to address FFFE in the emulator
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and the tape reader and punch to FFFD. If you wish to use a different
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setup you have to modify the code yourself.
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-dprinter and -dtape respectively. The printer is mapped to address FFFE
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and the tape reader and punch to FFFD. The printer prints into
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/dev/usb/lp0 and the tape files read from and punched to are (re)set
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using the settape program. If you wish to use a different setup you have
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to modify the code yourself.
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Initial Program Loader
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----------------------
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@ -106,3 +105,4 @@ Initial Program Loader
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At boot the initial program loader loads a program to the memory
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starting from address 0 after which is cedes control to the CPU. The
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emulator loads the program from a file.
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