sortix-mirror/kernel/include/sortix/kernel/clock.h

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/*******************************************************************************
Copyright(C) Jonas 'Sortie' Termansen 2013.
This file is part of Sortix.
Sortix is free software: you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation, either version 3 of the License, or (at your option) any later
version.
Sortix is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
Sortix. If not, see <http://www.gnu.org/licenses/>.
sortix/kernel/clock.h
A virtual clock that can be measured and waited upon.
*******************************************************************************/
#ifndef INCLUDE_SORTIX_KERNEL_CLOCK_H
#define INCLUDE_SORTIX_KERNEL_CLOCK_H
#include <sys/types.h>
#include <sortix/timespec.h>
#include <sortix/kernel/kthread.h>
namespace Sortix {
class Clock;
class Timer;
class Clock
{
public:
Clock();
~Clock();
public:
Timer* delay_timer;
Timer* absolute_timer;
struct timespec current_time;
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struct timespec current_advancement;
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struct timespec resolution;
kthread_mutex_t clock_mutex;
bool clock_callable_from_interrupt;
bool we_disabled_interrupts;
public:
void SetCallableFromInterrupts(bool callable_from_interrupts);
void Set(struct timespec* now, struct timespec* res);
void Get(struct timespec* now, struct timespec* res);
void Advance(struct timespec duration);
void Register(Timer* timer);
void Unlink(Timer* timer);
void Cancel(Timer* timer);
void LockClock();
void UnlockClock();
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struct timespec SleepDelay(struct timespec duration);
struct timespec SleepUntil(struct timespec expiration);
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public: // These should only be called if the clock is locked.
void RegisterAbsolute(Timer* timer);
void RegisterDelay(Timer* timer);
void UnlinkAbsolute(Timer* timer);
void UnlinkDelay(Timer* timer);
private: // These should only be called if the clock is locked.
void FireTimer(Timer* timer);
void TriggerDelay(struct timespec unaccounted);
void TriggerAbsolute();
};
} // namespace Sortix
#endif