Remove kernel/serialterminal.{cpp,h}.

This commit is contained in:
Jonas 'Sortie' Termansen 2014-01-04 02:19:25 +01:00
parent 6d79781497
commit c3f1550bba
7 changed files with 0 additions and 342 deletions

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@ -127,7 +127,6 @@ refcount.o \
resource.o \
scheduler.o \
segment.o \
serialterminal.o \
signal.o \
string.o \
symbol.o \

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@ -90,7 +90,6 @@
#include "pipe.h"
#include "poll.h"
#include "resource.h"
#include "serialterminal.h"
#include "textterminal.h"
#include "uart.h"
#include "vga.h"

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@ -1,159 +0,0 @@
/*******************************************************************************
Copyright(C) Jonas 'Sortie' Termansen 2011.
This file is part of Sortix.
Sortix is free software: you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation, either version 3 of the License, or (at your option) any later
version.
Sortix is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
Sortix. If not, see <http://www.gnu.org/licenses/>.
serialterminal.cpp
A terminal on a serial line.
*******************************************************************************/
#include <string.h>
#include <sortix/kernel/kernel.h>
#include <sortix/kernel/keyboard.h>
#include <sortix/kernel/scheduler.h>
#include "vga.h"
#include "uart.h"
#include "serialterminal.h"
namespace Sortix
{
namespace SerialTerminal
{
void Reset()
{
// Set the cursor to (0,0) and clear the screen.
const char InitMessage[] = "\e[37m\e[40m\e[2J\e[H";
UART::Write(InitMessage, strlen(InitMessage));
}
bool isEsc;
bool isEscDepress;
int sigpending;
const bool ECHO_TO_VGA = true;
bool cursordisabled;
void Init()
{
Reset();
isEsc = isEscDepress = false;
sigpending = -1;
cursordisabled = false;
}
void OnTick()
{
// TODO: Yeah, this is a bad hack.
int c;
while ( (c=UART::TryPopChar()) != -1 )
{
// TODO: Support for hooking the serial input up against the keyboard API have broken
#if 0
// TODO: This is no longer compatible with the keyboard API, so
// it has been commented out. Besides, JSSortix isn't really
// supported anyway. It'd be nice to refactor this into a
// SerialKeyboard class or something.
using namespace Maxsi::Keyboard;
if ( !isEsc && c == '\e' ) { isEsc = true; continue; }
if ( isEsc && c == '\e' ) { isEsc = false; }
if ( isEsc && c == '[' ) { continue; }
if ( isEsc && c == ']' ) { isEscDepress = true; continue; }
if ( isEsc && !isEscDepress && c == 'A' ) { Keyboard::QueueKeystroke(UP); }
if ( isEsc && !isEscDepress && c == 'B' ) { Keyboard::QueueKeystroke(DOWN); }
if ( isEsc && !isEscDepress && c == 'C' ) { Keyboard::QueueKeystroke(RIGHT); }
if ( isEsc && !isEscDepress && c == 'D' ) { Keyboard::QueueKeystroke(LEFT); }
if ( isEsc && isEscDepress && c == 'A' ) { Keyboard::QueueKeystroke(UP | DEPRESSED); }
if ( isEsc && isEscDepress && c == 'B' ) { Keyboard::QueueKeystroke(DOWN | DEPRESSED); }
if ( isEsc && isEscDepress && c == 'C' ) { Keyboard::QueueKeystroke(RIGHT | DEPRESSED); }
if ( isEsc && isEscDepress && c == 'D' ) { Keyboard::QueueKeystroke(LEFT | DEPRESSED); }
if ( isEsc ) { isEsc = false; isEscDepress = false; continue; }
if ( c == '\e' ) { c = ESC; }
if ( c == ('\e' | (1<<7)) ) { c = ESC | DEPRESSED; }
if ( c == 145 ) // Control Depressed
{
if ( sigpending < 0 ) { continue; }
if ( sigpending == 'C' - 'A' + 1 )
{
Scheduler::SigIntHack();
continue;
}
Keyboard::QueueKeystroke(CTRL);
Keyboard::QueueKeystroke('A' + sigpending - 1);
Keyboard::QueueKeystroke(CTRL | DEPRESSED);
sigpending = -1;
continue;
}
if ( c < 32 ) { sigpending = c; } else { sigpending = -1; }
switch ( c )
{
default:
// Ignore most unprintable characters.
if ( c < 32 ) { continue; }
case '\b':
case '\t':
case '\r':
case '\n':
case '\e':
case '\f':
break;
}
if ( c == 127 ) { c = '\b'; }
if ( c & (1<<7) )
{
c &= ~(1<<7); c |= DEPRESSED;
}
Keyboard::QueueKeystroke(c);
#endif
}
}
void OnVGAModified()
{
if ( !cursordisabled )
{
const char* msg = "\e[l";
UART::Write(msg, strlen(msg));
cursordisabled = true;
}
UART::RenderVGA((const uint16_t*) 0xB8000);
}
size_t Print(void* /*user*/, const char* string, size_t stringlen)
{
// TODO: Echoing to the VGA terminal is broken
#if 0
if ( ECHO_TO_VGA ) { VGATerminal::Print(NULL, string, stringlen); }
#endif
if ( cursordisabled )
{
const char* msg = "\e[h";
UART::Write(msg, strlen(msg));
cursordisabled = false;
}
UART::Write(string, stringlen);
return stringlen;
}
}
}

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@ -1,40 +0,0 @@
/*******************************************************************************
Copyright(C) Jonas 'Sortie' Termansen 2011, 2012.
This file is part of Sortix.
Sortix is free software: you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation, either version 3 of the License, or (at your option) any later
version.
Sortix is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
Sortix. If not, see <http://www.gnu.org/licenses/>.
serialterminal.h
A terminal on a serial line.
*******************************************************************************/
#ifndef SORTIX_SERIALTERMINAL_H
#define SORTIX_SERIALTERMINAL_H
namespace Sortix
{
namespace SerialTerminal
{
void Init();
void Reset();
void OnTick();
void OnVGAModified();
size_t Print(void* user, const char* string, size_t stringlen);
}
}
#endif

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@ -39,10 +39,6 @@
#include <sortix/kernel/syscall.h>
#include <sortix/kernel/time.h>
#ifdef PLATFORM_SERIAL
#include "serialterminal.h"
#endif
namespace Sortix {
namespace Time {

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@ -65,10 +65,6 @@ namespace Sortix
const unsigned BASE_BAUD = 1843200/16;
const unsigned BOTH_EMPTY = LSR_TEMT | LSR_THRE;
const unsigned FrameWidth = 80;
const unsigned FrameHeight = 25;
uint16_t VGALastFrame[FrameWidth * FrameHeight];
unsigned ProbeBaud(unsigned Port)
{
uint8_t lcr = CPU::InPortB(Port + LCR);
@ -98,8 +94,6 @@ namespace Sortix
void Init()
{
InvalidateVGA();
Baud = ProbeBaud(Port);
CPU::OutPortB(Port + LCR, 0x3); // 8n1
@ -187,132 +181,5 @@ namespace Sortix
return Result;
}
void WriteNumberAsString(uint8_t Num)
{
if ( Num > 100 ) { WriteChar(Num / 100); }
if ( Num > 10 ) { WriteChar(Num / 10); }
WriteChar(Num % 10);
}
// Change from VGA color to another color system.
unsigned ConversionTable[16] = { 0, 4, 2, 6, 1, 5, 3, 7, 0, 4, 2, 6, 1, 5, 3, 7 };
void InvalidateVGA()
{
for ( unsigned I = 0; I < FrameWidth * FrameHeight; I++ ) { VGALastFrame[I] = 0; }
}
void RenderVGA(const uint16_t* Frame)
{
const uint16_t* Source = Frame;
unsigned LastColor = 1337;
unsigned SkippedSince = 0;
bool posundefined = true;
for ( unsigned Y = 0; Y < FrameHeight; Y++)
{
for ( unsigned X = 0; X < FrameWidth; X++ )
{
unsigned Index = Y * FrameWidth + X;
unsigned Element = Source[Index];
unsigned OldElement = VGALastFrame[Index];
if ( Element == OldElement ) { continue; }
// Update the position if we skipped some characters.
if ( Index - SkippedSince > 8 || posundefined )
{
const unsigned LineId = Y + 1;
const unsigned ColumnId = X + 1;
if ( ColumnId > 1 )
{
UART::WriteChar('\e');
UART::WriteChar('[');
UART::WriteChar('0' + LineId / 10);
UART::WriteChar('0' + LineId % 10);
UART::WriteChar(';');
UART::WriteChar('0' + ColumnId / 10);
UART::WriteChar('0' + ColumnId % 10);
UART::WriteChar('H');
}
else
{
UART::WriteChar('\e');
UART::WriteChar('[');
UART::WriteChar('0' + LineId / 10);
UART::WriteChar('0' + LineId % 10);
UART::WriteChar('H');
}
SkippedSince = Index;
posundefined = false;
}
for ( unsigned Pos = SkippedSince; Pos <= Index; Pos++ )
{
Element = Source[Pos];
OldElement = VGALastFrame[Pos];
unsigned NewColor = (ConversionTable[ (Element >> 12) & 0xF ] << 3) | (ConversionTable[ (Element >> 8) & 0xF ]);
// Change the color if we need to.
if ( LastColor != NewColor )
{
unsigned OldFGColor = LastColor % 8;
unsigned OldBGColor = LastColor / 8;
unsigned FGColor = NewColor % 8;
unsigned BGColor = NewColor / 8;
if ( LastColor == 1337 ) { OldFGColor = 9; OldBGColor = 9; }
if ( (OldFGColor != FGColor) && (OldBGColor != BGColor) )
{
UART::WriteChar('\e');
UART::WriteChar('[');
UART::WriteChar('3');
UART::WriteChar('0' + FGColor);
UART::WriteChar(';');
UART::WriteChar('4');
UART::WriteChar('0' + BGColor);
UART::WriteChar('m');
}
else if ( OldFGColor != FGColor )
{
UART::WriteChar('\e');
UART::WriteChar('[');
UART::WriteChar('3');
UART::WriteChar('0' + FGColor);
UART::WriteChar('m');
}
else if ( OldBGColor != BGColor )
{
UART::WriteChar('\e');
UART::WriteChar('[');
UART::WriteChar('4');
UART::WriteChar('0' + BGColor);
UART::WriteChar('m');
}
LastColor = NewColor;
}
VGALastFrame[Pos] = Element;
Element &= 0x7F;
// Filter away any non-printable characters.
if ( Element < 32 || Element > 126 ) { Element = '?'; }
UART::WriteChar(Element);
}
SkippedSince = Index + 1;
}
}
}
}
}

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@ -34,10 +34,6 @@ namespace Sortix
void Write(const void* Buffer, size_t Size);
void WriteChar(char C);
int TryPopChar();
#ifdef SORTIX_VGA_H
void InvalidateVGA();
void RenderVGA(const uint16_t* frame = (const uint16_t*) 0xB8000UL);
#endif
}
}