Commit Graph

18 Commits

Author SHA1 Message Date
Jonas 'Sortie' Termansen 16019e5897 Make interrupt handler more robust. 2012-09-08 18:45:53 +02:00
Jonas 'Sortie' Termansen 7d39906acc Added support for saving FPU registers upon context switch.
This code uses the cr0 task switched bit to disable the FPU upon task
switch, which allows the kernel to delay copying the registers until
another task starts using them. Or better yet, if no other thread actually
uses the registers, then it won't need to do any copying at all!
2012-09-08 18:45:52 +02:00
Jonas 'Sortie' Termansen 51e3de971c Multithreaded kernel and improvement of signal handling.
Pardon the big ass-commit, this took months to develop and debug and the
refactoring got so far that a clean merge became impossible. The good news
is that this commit does quite a bit of cleaning up and generally improves
the kernel quality.

This makes the kernel fully pre-emptive and multithreaded. This was done
by rewriting the interrupt code, the scheduler, introducing new threading
primitives, and rewriting large parts of the kernel. During the past few
commits the kernel has had its device drivers thread secured; this commit
thread secures large parts of the core kernel. There still remains some
parts of the kernel that is _not_ thread secured, but this is not a problem
at this point. Each user-space thread has an associated kernel stack that
it uses when it goes into kernel mode. This stack is by default 8 KiB since
that value works for me and is also used by Linux. Strange things tends to
happen on x86 in case of a stack overflow - there is no ideal way to catch
such a situation right now.

The system call conventions were changed, too. The %edx register is now
used to provide the errno value of the call, instead of the kernel writing
it into a registered global variable. The system call code has also been
updated to better reflect the native calling conventions: not all registers
have to be preserved. This makes system calls faster and simplifies the
assembly. In the kernel, there is no longer the event.h header or the hacky
method of 'resuming system calls' that closely resembles cooperative
multitasking. If a system call wants to block, it should just block.

The signal handling was also improved significantly. At this point, signals
cannot interrupt kernel threads (but can always interrupt user-space threads
if enabled), which introduces some problems with how a SIGINT could
interrupt a blocking read, for instance. This commit introduces and uses a
number of new primitives such as kthread_lock_mutex_signal() that attempts
to get the lock but fails if a signal is pending. In this manner, the kernel
is safer as kernel threads cannot be shut down inconveniently, but in return
for complexity as blocking operations must check they if they should fail.

Process exiting has also been refactored significantly. The _exit(2) system
call sets the exit code and sends SIGKILL to all the threads in the process.
Once all the threads have cleaned themselves up and exited, a worker thread
calls the process's LastPrayer() method that unmaps memory, deletes the
address space, notifies the parent, etc. This provides a very robust way to
terminate processes as even half-constructed processes (during a failing fork
for instance) can be gracefully terminated.

I have introduced a number of kernel threads to help avoid threading problems
and simplify kernel design. For instance, there is now a functional generic
kernel worker thread that any kernel thread can schedule jobs for. Interrupt
handlers run with interrupts off (hence they cannot call kthread_ functions
as it may deadlock the system if another thread holds the lock) therefore
they cannot use the standard kernel worker threads. Instead, they use a
special purpose interrupt worker thread that works much like the generic one
expect that interrupt handlers can safely queue work with interrupts off.
Note that this also means that interrupt handlers cannot allocate memory or
print to the kernel log/screen as such mechanisms uses locks. I'll introduce
a lock free algorithm for such cases later on.

The boot process has also changed. The original kernel init thread in
kernel.cpp creates a new bootstrap thread and becomes the system idle thread.
Note that pid=0 now means the kernel, as there is no longer a system idle
process. The bootstrap thread launches all the kernel worker threads and then
creates a new process and loads /bin/init into it and then creates a thread
in pid=1, which starts the system. The bootstrap thread then quietly waits
for pid=1 to exit after which it shuts down/reboots/panics the system.

In general, the introduction of race conditions and dead locks have forced me
to revise a lot of the design and make sure it was thread secure. Since early
parts of the kernel was quite hacky, I had to refactor such code. So it seems
that the risk of dead locks forces me to write better code.

Note that a real preemptive multithreaded kernel simplifies the construction
of blocking system calls. My hope is that this will trigger a clean up of
the filesystem code that current is almost beyond repair.

Almost all of the kernel was modified during this refactoring. To the extent
possible, these changes have been backported to older non-multithreaded
kernel, but many changes were tightly coupled and went into this commit.

Of interest is the implementation of the kthread_ api based on the design
of pthreads; this library allows easy synchronization mechanisms and
includes C++-style scoped locks. This commit also introduces new worker
threads and tested mechanisms for interrupt handlers to schedule work in a
kernel worker thread.

A lot of code have been rewritten from scratch and has become a lot more
stable and correct.

Share and enjoy!
2012-09-08 18:45:41 +02:00
Jonas 'Sortie' Termansen 00869bcdc1 The PIC can now be deprogrammed and reprogrammed. 2012-05-26 14:00:24 +02:00
Jonas 'Sortie' Termansen db79994e64 Refactored all the sortix headers into a include directory.
Also got rid of trailing white space. That corrupted .git/.

Big ass-commit because of recovered .git directory.
2012-03-22 00:52:29 +01:00
Jonas 'Sortie' Termansen b4f47f0f79 Split descriptor_tables.cpp into a gdt.cpp and idt.cpp.
This was about time, since descriptor_tables was a really bad name!
2012-03-01 00:15:28 +01:00
Jonas 'Sortie' Termansen 5162a12d03 Further cleanup and refactoring of the interrupt code. 2012-02-29 23:03:40 +01:00
Jonas 'Sortie' Termansen 0e48b23429 Refactored the interrupt code to make it cleaner and more flexible.
Added support for hooking directly into an interrupt with your own
interrupt handler.
2012-02-29 15:40:30 +01:00
Jonas 'Sortie' Termansen 93fb66ff90 Refactored Interrupt handlers to provide a user pointer. 2012-01-15 18:32:42 +01:00
Jonas 'Sortie' Termansen f460c4abec Added support for 64-bit interrupts. 2011-11-30 23:30:14 +01:00
Jonas 'Sortie' Termansen e8fb8d885b execve(2) can now load programs from the filesystem.
Previously it was restricted to only the ramdisk.
2011-11-22 14:02:33 +01:00
Jonas 'Sortie' Termansen ae599b6d67 Argv now works in main. 2011-11-09 23:18:26 +01:00
Jonas 'Sortie' Termansen 2afe9d1fd6 Implemented the fork() system call and what it needed to work properly.
This commit got completely out of control.

Added the fork(), getpid(), getppid(), sleep(), usleep() system calls, and
aliases in the Maxsi:: namespace.

Fixed a bug where zero-byte allocation would fail.

Worked on the DescriptorTable class which now works and can fork.

Got rid of some massive print-registers statements and replaced them with
the portable InterruptRegisters::LogRegisters() function.

Removed the SysExecuteOld function and replaced it with Process::Execute().

Rewrote the boot sequence in kernel.cpp such that it now loads the system
idle process 'idle' as PID 0, and the initization process 'init' as PID 1.

Rewrote the SIGINT hack.

Processes now maintain a family-tree structure and keep track of their
threads. PIDs are now allocated using a simple hack. Virtual memory
per-process can now be allocated using a simple hack. Processes can now be
forked. Fixed the Process::Execute function such that it now resets the
stack pointer to where the stack actually is - not just a magic value.
Removed the old and ugly Process::_endcodesection hack.

Rewrote the scheduler into a much cleaner and faster version. Debug code is
now moved to designated functions. The noop kernel-thread has been replaced
by a simple user-space infinite-loop program 'idle'.

The Thread class has been seperated from the Scheduler except in Scheduler-
related code. Thread::{Save,Load}Registers has been improved and has been
moved to $(CPU)/thread.cpp. Threads can now be forked. A new CreateThread
function creates threads properly and portably.

Added a MicrosecondsSinceBoot() function.

Fixed a crucial bug in MemoryManagement::Fork().

Added an 'idle' user-space program that is a noop infinite loop, which is
used by the scheduler when there is nothing to do.

Rewrote the 'init' program such that it now forks off a shell, instead of
becoming the shell.

Added the $$ (current PID) and $PPID (parent PPID) variables to the shell.
2011-11-01 01:00:20 +01:00
Jonas 'Sortie' Termansen c705bf39ff Ported kernel to new syscall API and started cleaning up the old one. 2011-10-27 00:20:28 +02:00
Jonas 'Sortie' Termansen 011e6eca95 Added the string for the SIMD Floating-Point exception. 2011-10-26 02:25:27 +02:00
Jonas 'Sortie' Termansen 66192d1e86 Rewrote memory management again and added support for x64 and forking. 2011-10-10 01:02:57 +02:00
Jonas 'Sortie' Termansen cc61176e5b Restored support for JSSortix using very ugly hacks. :( 2011-09-08 11:10:41 +02:00
Jonas 'Sortie' Termansen 3859e1f566 Refactored interrupt system and got rid of old not-mine code. 2011-09-07 18:45:07 +02:00