/* * Copyright (c) 2014, 2015, 2016 Jonas 'Sortie' Termansen. * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * * connection.c * Display protocol implementation. */ #include #include #include #include #include #include #include #include #include #include #include #include "connection.h" void connection_schedule_transmit(struct connection* connection, const void* buffer, size_t count) { assert(connection); size_t available = connection->outgoing_size - connection->outgoing_used; if ( available < count ) { size_t required_size = connection->outgoing_used + count; unsigned char* new_outgoing = (unsigned char*) malloc(required_size); size_t first_part_available = connection->outgoing_size - connection->outgoing_offset; size_t first_part = connection->outgoing_used < first_part_available ? connection->outgoing_used : first_part_available; if ( connection->outgoing ) { memcpy(new_outgoing, connection->outgoing + connection->outgoing_offset, first_part); size_t second_part = connection->outgoing_used - first_part; memcpy(new_outgoing + first_part, connection->outgoing, second_part); free(connection->outgoing); } connection->outgoing_offset = 0; connection->outgoing_size = required_size; connection->outgoing = new_outgoing; } size_t used_offset = (connection->outgoing_offset + connection->outgoing_used) % connection->outgoing_size; size_t first_part_available = connection->outgoing_size - used_offset; size_t first_part = count < first_part_available ? count : first_part_available; memcpy(connection->outgoing + used_offset, buffer, first_part); size_t second_part = count - first_part; memcpy(connection->outgoing, (const unsigned char*) buffer + first_part, second_part); connection->outgoing_used += count; } void connection_initialize(struct connection* connection, struct display* display, int fd) { memset(connection, 0, sizeof(*connection)); connection->display = display; connection->fd = fd; } struct window* connection_find_window_raw(struct connection* connection, uint32_t window_id) { if ( MAX_WINDOWS_PER_CONNECTION <= window_id ) return NULL; return &connection->windows[window_id]; } struct window* connection_find_window(struct connection* connection, uint32_t window_id) { struct window* result = connection_find_window_raw(connection, window_id); if ( !result->created ) return NULL; return result; } #define CONNECTION_MESSAGE_HANDLER_NO_AUX(message_name) \ void connection_handler_##message_name(struct connection* connection, \ struct display_##message_name* msg, \ void* auxilerary __attribute__((unused)), \ size_t auxilerary_size __attribute__((unused))) #define CONNECTION_MESSAGE_HANDLER(message_name) \ void connection_handler_##message_name(struct connection* connection, \ struct display_##message_name* msg, \ unsigned char* auxilerary, \ size_t auxilerary_size) CONNECTION_MESSAGE_HANDLER_NO_AUX(shutdown) { (void) connection; if ( msg->code == 0 ) exit(0); else if ( msg->code == 1 ) exit(1); else if ( msg->code == 2 ) exit(2); else exit(0); } CONNECTION_MESSAGE_HANDLER_NO_AUX(create_window) { struct window* window = connection_find_window_raw(connection, msg->window_id); if ( !window ) return; if ( window->created ) return; window_initialize(window, connection, connection->display, msg->window_id); } CONNECTION_MESSAGE_HANDLER_NO_AUX(destroy_window) { struct window* window = connection_find_window(connection, msg->window_id); if ( !window ) return; window_destroy(window); } CONNECTION_MESSAGE_HANDLER_NO_AUX(resize_window) { struct window* window = connection_find_window(connection, msg->window_id); if ( !window ) return; window_client_resize(window, msg->width, msg->height); } CONNECTION_MESSAGE_HANDLER(render_window) { struct window* window = connection_find_window(connection, msg->window_id); if ( !window ) return; struct framebuffer src; src.xres = msg->width; src.yres = msg->height; src.pitch = msg->width; src.buffer = (uint32_t*) auxilerary; if ( auxilerary_size < sizeof(uint32_t) * src.xres * src.yres ) return; struct framebuffer dst = framebuffer_crop(window_client_buffer(window), msg->left, msg->top, msg->width, msg->height); framebuffer_copy_to_framebuffer(dst, src); } CONNECTION_MESSAGE_HANDLER(title_window) { struct window* window = connection_find_window(connection, msg->window_id); if ( !window ) return; const char* title = (char*) auxilerary; free(window->title); window->title = strndup(title, auxilerary_size); window_render_frame(window); } CONNECTION_MESSAGE_HANDLER_NO_AUX(show_window) { struct window* window = connection_find_window(connection, msg->window_id); if ( !window ) return; window->show = true; } CONNECTION_MESSAGE_HANDLER_NO_AUX(hide_window) { struct window* window = connection_find_window(connection, msg->window_id); if ( !window ) return; window->show = false; } typedef void (*connection_message_handler)(struct connection* connection, void* msg, void* auxilerary, size_t auxilerary_size); struct connection_message_handler_registration { connection_message_handler handler; size_t message_size; }; #define REGISTER_CONNECTION_MESSAGE_HANDLER(message_name) \ { (connection_message_handler) connection_handler_##message_name, \ sizeof(struct display_##message_name) } struct connection_message_handler_registration connection_message_handlers[] = { REGISTER_CONNECTION_MESSAGE_HANDLER(create_window), REGISTER_CONNECTION_MESSAGE_HANDLER(destroy_window), REGISTER_CONNECTION_MESSAGE_HANDLER(resize_window), REGISTER_CONNECTION_MESSAGE_HANDLER(render_window), REGISTER_CONNECTION_MESSAGE_HANDLER(title_window), REGISTER_CONNECTION_MESSAGE_HANDLER(show_window), REGISTER_CONNECTION_MESSAGE_HANDLER(hide_window), REGISTER_CONNECTION_MESSAGE_HANDLER(shutdown), }; size_t num_connection_message_handlers = sizeof(connection_message_handlers) / sizeof(connection_message_handlers[0]); short connection_interested_poll_events(struct connection* connection) { return POLLIN | (connection->outgoing_used ? POLLOUT : 0); } void connection_can_read(struct connection* connection) { while ( connection->packet_header_received < sizeof(connection->packet_header) ) { ssize_t amount = read(connection->fd, (unsigned char*) &connection->packet_header + connection->packet_header_received, sizeof(connection->packet_header) - connection->packet_header_received); if ( amount < 0 && (errno == EAGAIN || errno == EWOULDBLOCK) ) return; if ( amount < 0 || amount == 0 ) return; // TODO: No longer signal interest in reading and disconnect. connection->packet_header_received += amount; } size_t packet_length = connection->packet_header.message_length; if ( !connection->packet ) connection->packet = (unsigned char*) malloc(packet_length); while ( connection->packet_received < packet_length ) { ssize_t amount = read(connection->fd, connection->packet + connection->packet_received, packet_length - connection->packet_received); if ( amount < 0 && (errno == EAGAIN || errno == EWOULDBLOCK) ) return; if ( amount < 0 || amount == 0 ) return; // TODO: No longer signal interest in reading and disconnect. connection->packet_received += amount; } size_t packet_id = connection->packet_header.message_id; if ( packet_id < num_connection_message_handlers ) { struct connection_message_handler_registration* handler = &connection_message_handlers[packet_id]; unsigned char* auxilerary = connection->packet + handler->message_size; size_t auxilerary_size = packet_length - handler->message_size; handler->handler(connection, connection->packet, auxilerary, auxilerary_size); } connection->packet_header_received = 0; free(connection->packet); connection->packet = NULL; connection->packet_received = 0; // TODO: Check if we can received another packet, but only if we haven't // done so much work that the display server is starved. } void connection_can_write(struct connection* connection) { while ( connection->outgoing_used ) { size_t available = connection->outgoing_size - connection->outgoing_offset; size_t count = connection->outgoing_used < available ? connection->outgoing_used : available; ssize_t amount = write(connection->fd, connection->outgoing + connection->outgoing_offset, count); if ( amount < 0 && (errno == EAGAIN || errno == EWOULDBLOCK) ) return; if ( amount < 0 || amount == 0 ) return; // TODO: No longer signal interest in writing and disconnect. connection->outgoing_offset = (connection->outgoing_offset + amount) % connection->outgoing_size; connection->outgoing_used -= amount; } free(connection->outgoing); connection->outgoing = NULL; connection->outgoing_used = 0; connection->outgoing_size = 0; } void connection_destroy(struct connection* connection) { for ( size_t i = 0; i < MAX_WINDOWS_PER_CONNECTION; i++ ) { if ( !connection->windows[i].created ) continue; window_destroy(&connection->windows[i]); } close(connection->fd); }