/* * Copyright (c) 2014, 2015, 2016 Jonas 'Sortie' Termansen. * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * * damage-rect.c * Damage rectangles. */ #include #include "damage-rect.h" struct damage_rect damage_rect_add(struct damage_rect a, struct damage_rect b) { if ( !a.width || !a.height ) return b; if ( !b.width || !b.height ) return a; if ( a.left < b.left ) b.width += b.left - a.left, b.left = a.left; if ( b.width < a.width ) b.width = a.width; if ( a.top < b.top ) b.height += b.top - a.top, b.top = a.top; if ( b.height < a.height ) b.height = a.height; return b; }