/* * Copyright (c) 2016 Jonas 'Sortie' Termansen. * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * * database.h * Data structure for keeping track of channels and people. */ #ifndef DATABASE_H #define DATABASE_H struct channel; struct channel_person; struct network; struct person; struct person { struct person* prev_person; struct person* next_person; char* nick; struct channel_person* channels; bool always_observable; // myself or having private messaged me }; struct channel_person { struct channel_person* prev_channel_person; struct channel_person* next_channel_person; struct channel_person* prev_person_in_channel; struct channel_person* next_person_in_channel; struct channel_person* prev_channel_for_person; struct channel_person* next_channel_for_person; struct channel* channel; struct person* person; bool is_operator; bool is_voiced; }; struct channel { struct channel* prev_channel; struct channel* next_channel; char* name; char* topic; struct channel_person* people; }; struct channel* find_channel(const struct network* state, const char* channel_name); struct channel* add_channel(struct network* state, const char* channel_name); struct channel* get_channel(struct network* state, const char* channel_name); void remove_channel(struct network* state, struct channel* channel); struct person* find_person(const struct network* state, const char* nick); struct person* add_person(struct network* state, const char* nick); struct person* get_person(struct network* state, const char* nick); void remove_person(struct network* state, struct person* person); struct channel_person* find_person_in_channel(const struct network* state, const char* nick, const char* channel_name); struct channel_person* add_person_to_channel(struct network* state, struct person* person, struct channel* channel); struct channel_person* get_person_in_channel(struct network* state, struct person* person, struct channel* channel); void remove_person_from_channel(struct network* state, struct channel_person* channel_person); #endif