This change adds the display(1) graphical user interface and desktop environment with basic windowing support and the graphical terminal(1) emulator along with integrations in chkblayout(1), chvideomode(1), sysinstall(8), sysupgrade(8), as well as the games and ports. Adopt the Aurora procedural wallpaper in display(1) and login(8). Remove the obsolete dispd. Juhani contributed keyboard and video mode APIs to the display protocol and other miscellaneous changes. dzwdz contributed the initial functioning window buttons, improved title bar, window tiling, and minor bug fixes Co-authored-by: Juhani Krekelä <juhani@krekelä.fi> Co-authored-by: dzwdz <kg67199@gmail.com>
181 lines
3.2 KiB
C
181 lines
3.2 KiB
C
/*
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* Copyright (c) 2014, 2015, 2016, 2023 Jonas 'Sortie' Termansen.
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* Copyright (c) 2023 Juhani 'nortti' Krekelä.
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*
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* display-protocol.h
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* Display protocol.
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*/
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#ifndef DISPLAY_PROTOCOL_H
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#define DISPLAY_PROTOCOL_H
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#include <sys/display.h>
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#include <stdint.h>
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struct display_packet_header
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{
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uint32_t id;
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uint32_t size;
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};
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#define DISPLAY_CREATE_WINDOW 0
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struct display_create_window
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{
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uint32_t window_id;
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};
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#define DISPLAY_DESTROY_WINDOW 1
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struct display_destroy_window
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{
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uint32_t window_id;
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};
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#define DISPLAY_RESIZE_WINDOW 2
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struct display_resize_window
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{
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uint32_t window_id;
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uint32_t width;
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uint32_t height;
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};
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#define DISPLAY_RENDER_WINDOW 3
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struct display_render_window
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{
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uint32_t window_id;
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uint32_t left;
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uint32_t top;
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uint32_t width;
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uint32_t height;
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/* width * height * sizeof(uint32_t) image bytes follows */
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};
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#define DISPLAY_TITLE_WINDOW 4
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struct display_title_window
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{
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uint32_t window_id;
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/* A non-terminated UTF-8 string follows */
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};
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#define DISPLAY_SHOW_WINDOW 5
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struct display_show_window
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{
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uint32_t window_id;
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};
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#define DISPLAY_HIDE_WINDOW 6
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struct display_hide_window
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{
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uint32_t window_id;
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};
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#define DISPLAY_SHUTDOWN 7
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struct display_shutdown
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{
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uint32_t code;
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};
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#define DISPLAY_CHKBLAYOUT 8
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struct display_chkblayout
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{
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uint32_t id;
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/* keyboard layout data bytes follow */
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};
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#define DISPLAY_REQUEST_DISPLAYS 9
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struct display_request_displays
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{
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uint32_t id;
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};
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#define DISPLAY_REQUEST_DISPLAY_MODES 10
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struct display_request_display_modes
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{
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uint32_t id;
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uint32_t display_id;
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};
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#define DISPLAY_REQUEST_DISPLAY_MODE 11
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struct display_request_display_mode
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{
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uint32_t id;
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uint32_t display_id;
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};
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#define DISPLAY_SET_DISPLAY_MODE 12
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struct display_set_display_mode
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{
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uint32_t id;
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uint32_t display_id;
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struct dispmsg_crtc_mode mode;
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};
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#define EVENT_DISCONNECT 0
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struct event_disconnect
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{
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};
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#define EVENT_QUIT 1
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struct event_quit
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{
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uint32_t window_id;
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};
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#define EVENT_RESIZE 2
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struct event_resize
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{
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uint32_t window_id;
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uint32_t width;
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uint32_t height;
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};
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#define EVENT_KEYBOARD 3
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struct event_keyboard
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{
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uint32_t window_id;
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uint32_t codepoint;
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};
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#define EVENT_ACK 4
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struct event_ack
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{
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uint32_t id;
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int32_t error;
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};
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#define EVENT_DISPLAYS 5
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struct event_displays
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{
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uint32_t id;
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uint32_t displays;
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};
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#define EVENT_DISPLAY_MODES 6
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struct event_display_modes
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{
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uint32_t id;
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uint32_t modes_count;
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/* modes_count * sizeof(struct dispmsg_crtc_mode) video mode bytes follow */
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};
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#define EVENT_DISPLAY_MODE 7
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struct event_display_mode
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{
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uint32_t id;
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struct dispmsg_crtc_mode mode;
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};
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#endif
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