This change adds the display(1) graphical user interface and desktop environment with basic windowing support and the graphical terminal(1) emulator along with integrations in chkblayout(1), chvideomode(1), sysinstall(8), sysupgrade(8), as well as the games and ports. Adopt the Aurora procedural wallpaper in display(1) and login(8). Remove the obsolete dispd. Juhani contributed keyboard and video mode APIs to the display protocol and other miscellaneous changes. dzwdz contributed the initial functioning window buttons, improved title bar, window tiling, and minor bug fixes Co-authored-by: Juhani Krekelä <juhani@krekelä.fi> Co-authored-by: dzwdz <kg67199@gmail.com>
117 lines
4.9 KiB
C
117 lines
4.9 KiB
C
/*
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* Copyright (c) 2014, 2015, 2016, 2017, 2023 Jonas 'Sortie' Termansen.
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* Copyright (c) 2023 Juhani 'nortti' Krekelä.
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*
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* display.h
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* Display client library.
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*/
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#ifndef INCLUDE_DISPLAY_H
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#define INCLUDE_DISPLAY_H
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#include <sys/display.h>
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#include <poll.h>
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#include <stdint.h>
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#include <time.h>
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#if defined(__cplusplus)
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extern "C" {
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#endif
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struct display_connection;
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int display_spawn(int argc, char** argv);
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struct display_connection* display_connect(const char* socket_path);
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struct display_connection* display_connect_default(void);
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void display_disconnect(struct display_connection* connection);
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int display_connection_fd(struct display_connection* connection);
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void display_shutdown(struct display_connection* connection, uint32_t code);
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void display_create_window(struct display_connection* connection,
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uint32_t window_id);
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void display_destroy_window(struct display_connection* connection,
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uint32_t window_id);
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void display_resize_window(struct display_connection* connection,
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uint32_t window_id,
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uint32_t width,
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uint32_t height);
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void display_render_window(struct display_connection* connection,
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uint32_t window_id,
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uint32_t left,
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uint32_t top,
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uint32_t width,
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uint32_t height,
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uint32_t* data);
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void display_title_window(struct display_connection* connection,
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uint32_t window_id,
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const char* title);
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void display_show_window(struct display_connection* connection,
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uint32_t window_id);
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void display_hide_window(struct display_connection* connection,
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uint32_t window_id);
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void display_chkblayout(struct display_connection* connection,
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uint32_t id,
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void* data,
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uint32_t kblayout_bytes);
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void display_request_displays(struct display_connection* connection,
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uint32_t id);
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void display_request_display_modes(struct display_connection* connection,
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uint32_t id,
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uint32_t display_id);
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void display_request_display_mode(struct display_connection* connection,
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uint32_t id,
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uint32_t display_id);
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void display_set_display_mode(struct display_connection* connection,
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uint32_t id,
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uint32_t display_id,
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struct dispmsg_crtc_mode mode);
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typedef void (*display_event_disconnect_handler_t)(void*);
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typedef void (*display_event_quit_handler_t)(void*, uint32_t);
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typedef void (*display_event_resize_handler_t)(void*, uint32_t, uint32_t,
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uint32_t);
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typedef void (*display_event_keyboard_handler_t)(void*, uint32_t, uint32_t);
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typedef void (*display_event_ack_handler_t)(void*, uint32_t, int32_t);
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typedef void (*display_event_displays_handler_t)(void*, uint32_t, uint32_t);
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typedef void (*display_event_display_modes_handler_t)(void*, uint32_t, uint32_t,
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void*, size_t);
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typedef void (*display_event_display_mode_handler_t)(void*, uint32_t,
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struct dispmsg_crtc_mode);
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struct display_event_handlers
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{
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void* context;
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display_event_disconnect_handler_t disconnect_handler;
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display_event_quit_handler_t quit_handler;
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display_event_resize_handler_t resize_handler;
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display_event_keyboard_handler_t keyboard_handler;
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display_event_ack_handler_t ack_handler;
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display_event_displays_handler_t displays_handler;
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display_event_display_modes_handler_t display_modes_handler;
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display_event_display_mode_handler_t display_mode_handler;
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};
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int display_poll_event(struct display_connection* connection,
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struct display_event_handlers* handlers);
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int display_wait_event(struct display_connection* connection,
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struct display_event_handlers* handlers);
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#if defined(__cplusplus)
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} // extern "C"
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#endif
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#endif
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