sortix-mirror/libm/src/s_remquof.c
Jonas 'Sortie' Termansen 5980be9b3c Add Sortix Math Library.
This work is based in part on code from NetBSD libm, libc and kernel.

The library is partly public domain and partly BSD-style licensed.
2013-12-17 14:30:39 +01:00

121 lines
2.9 KiB
C

/* @(#)e_fmod.c 1.3 95/01/18 */
/*-
* ====================================================
* Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
*
* Developed at SunSoft, a Sun Microsystems, Inc. business.
* Permission to use, copy, modify, and distribute this
* software is freely granted, provided that this notice
* is preserved.
* ====================================================
*/
#include <sys/cdefs.h>
#include "math.h"
#include "math_private.h"
static const float Zero[] = {0.0, -0.0,};
/*
* Return the IEEE remainder and set *quo to the last n bits of the
* quotient, rounded to the nearest integer. We choose n=31 because
* we wind up computing all the integer bits of the quotient anyway as
* a side-effect of computing the remainder by the shift and subtract
* method. In practice, this is far more bits than are needed to use
* remquo in reduction algorithms.
*/
float
remquof(float x, float y, int *quo)
{
int32_t n,hx,hy,hz,ix,iy,sx,i;
uint32_t q,sxy;
GET_FLOAT_WORD(hx,x);
GET_FLOAT_WORD(hy,y);
sxy = (hx ^ hy) & 0x80000000;
sx = hx&0x80000000; /* sign of x */
hx ^=sx; /* |x| */
hy &= 0x7fffffff; /* |y| */
/* purge off exception values */
if(hy==0||hx>=0x7f800000||hy>0x7f800000) /* y=0,NaN;or x not finite */
return (x*y)/(x*y);
if(hx<hy) {
q = 0;
goto fixup; /* |x|<|y| return x or x-y */
} else if(hx==hy) {
*quo = 1;
return Zero[(uint32_t)sx>>31]; /* |x|=|y| return x*0*/
}
/* determine ix = ilogb(x) */
if(hx<0x00800000) { /* subnormal x */
for (ix = -126,i=(hx<<8); i>0; i<<=1) ix -=1;
} else ix = (hx>>23)-127;
/* determine iy = ilogb(y) */
if(hy<0x00800000) { /* subnormal y */
for (iy = -126,i=(hy<<8); i>0; i<<=1) iy -=1;
} else iy = (hy>>23)-127;
/* set up {hx,lx}, {hy,ly} and align y to x */
if(ix >= -126)
hx = 0x00800000|(0x007fffff&hx);
else { /* subnormal x, shift x to normal */
n = -126-ix;
hx <<= n;
}
if(iy >= -126)
hy = 0x00800000|(0x007fffff&hy);
else { /* subnormal y, shift y to normal */
n = -126-iy;
hy <<= n;
}
/* fix point fmod */
n = ix - iy;
q = 0;
while(n--) {
hz=hx-hy;
if(hz<0) hx = hx << 1;
else {hx = hz << 1; q++;}
q <<= 1;
}
hz=hx-hy;
if(hz>=0) {hx=hz;q++;}
/* convert back to floating value and restore the sign */
if(hx==0) { /* return sign(x)*0 */
*quo = (sxy ? -q : q);
return Zero[(uint32_t)sx>>31];
}
while(hx<0x00800000) { /* normalize x */
hx <<= 1;
iy -= 1;
}
if(iy>= -126) { /* normalize output */
hx = ((hx-0x00800000)|((iy+127)<<23));
} else { /* subnormal output */
n = -126 - iy;
hx >>= n;
}
fixup:
SET_FLOAT_WORD(x,hx);
y = fabsf(y);
if (y < 0x1p-125f) {
if (x+x>y || (x+x==y && (q & 1))) {
q++;
x-=y;
}
} else if (x>0.5f*y || (x==0.5f*y && (q & 1))) {
q++;
x-=y;
}
GET_FLOAT_WORD(hx,x);
SET_FLOAT_WORD(x,hx^sx);
q &= 0x7fffffff;
*quo = (sxy ? -q : q);
return x;
}