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This is free and unencumbered software released into the public domain.
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Anyone is free to copy, modify, publish, use, compile, sell, or
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distribute this software, either in source code form or as a compiled
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binary, for any purpose, commercial or non-commercial, and by any
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means.
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In jurisdictions that recognize copyright laws, the author or authors
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of this software dedicate any and all copyright interest in the
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software to the public domain. We make this dedication for the benefit
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of the public at large and to the detriment of our heirs and
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successors. We intend this dedication to be an overt act of
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relinquishment in perpetuity of all present and future rights to this
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software under copyright law.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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OTHER DEALINGS IN THE SOFTWARE.
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For more information, please refer to [http://unlicense.org]
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import os
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import select
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import socket
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import sys
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import threading
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import time
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class config: None
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config.port = 7777
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config.max_threads = 1024
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config.recognised_selectors = ['0', '1', '5', '9', 'g', 'h', 'I', 's']
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# error(message)
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# Print error message to stderr
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def error(message):
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program_name = os.path.basename(sys.argv[0])
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print('%s: Error: %s' % (program_name, message), file = sys.stderr)
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# die(message, status = 1) -> (Never returns)
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# Print error message to stderr and exit with status code
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def die(message, status = 1):
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error(message)
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sys.exit(status)
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# bind(port, backlog = 1) → [sockets...]
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# Binds to all available (TCP) interfaces on specified port and returns the sockets
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# backlog controls how many connections allowed to wait handling before system drops new ones
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def bind(port, backlog = 1):
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# Based on code in https://docs.python.org/3/library/socket.html
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sockets = []
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for res in socket.getaddrinfo(None, port, socket.AF_UNSPEC, socket.SOCK_STREAM, 0, socket.AI_PASSIVE):
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af, socktype, proto, canonname, sa = res
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try:
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s = socket.socket(af, socktype, proto)
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except OSError:
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continue
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try:
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s.setsockopt(socket.IPPROTO_IPV6, socket.IPV6_V6ONLY, 1)
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except OSError:
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pass
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try:
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s.bind(sa)
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s.listen(backlog)
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except OSError:
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s.close()
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continue
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sockets.append(s)
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return sockets
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# drop_privileges()
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# Drops set[ug]id, die()s if unsuccesful
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def drop_privileges():
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try:
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uid = os.getuid()
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gid = os.getgid()
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os.setresgid(gid, gid, gid)
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os.setresuid(uid, uid, uid)
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except:
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die('Unable to drop privileges')
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class Protocol:
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gopher, http = range(2)
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class RequestEerror(Exception):
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def __init__(self, message):
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self.message = message
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def __str__(self):
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return 'Error with handling request: ' + self.message
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# extract_selector_path(selector_path) -> selector, path
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# Extract selector and path components from a HTTP path
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def extract_selector_path(selector_path):
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if len(selector_path) > 0 and selector_path[0] == '/':
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selector_path = selector_path[1:]
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if len(selector_path) == 0: # / is by default of type 1
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selector = '1'
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path = selector_path
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elif selector_path[0] in config.recognised_selectors: # Requested path has a selector we recognise, extract it
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selector = selector_path[0]
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path = selector_path[1:]
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else: # We couldn't recognise any selector, return None for it
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selector = None
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path = selector_path
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return selector, path
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# get_request(sock) -> path, protocol, rest
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# Read request from socket and parse it.
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# path is the requested path, protocol is Protocol.gopher or Protocol.http depending on the request protocol
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# rest is protocol-dependant information
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def get_request(sock):
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request = b''
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while True:
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data = sock.recv(1024)
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if not data: # Other end hung up before sending a header
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raise RequestEerror('Remote end hung up unexpectedly')
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request += data
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if b'\n' in request: # First line has been sent, all we care about for now
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break
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request = request.decode('utf-8')
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first_line = request.split('\n')[0]
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if first_line[-1] == '\r':
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first_line = first_line[:-1]
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first_line = first_line.split(' ')
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if len(first_line) >= 1 and first_line[0] == 'GET':
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selector_path = first_line[1]
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selector, path = extract_selector_path(selector_path)
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return path, Protocol.http, selector
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else:
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if len(first_line) >= 1:
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path = first_line[0]
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else:
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path = ''
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return path, Protocol.gopher, None
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# Global variables to keep track of the amount of running worker threads
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threads_amount = 0
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threads_lock = threading.Lock()
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# Worker thread implementation
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class Serve(threading.Thread):
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def __init__(self, sock, address):
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self.sock = sock
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self.address = address
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threading.Thread.__init__(self)
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def handle_request(self):
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path, protocol, rest = get_request(self.sock)
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self.sock.sendall(str((path, protocol, rest)).encode('utf-8'))
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def run(self):
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global threads_amount, threads_lock
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try:
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self.handle_request()
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#except BaseException as err: # Catch and log exceptions instead of letting to crash, as we need to update the worker thread count on abnormal exit as well
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# error('Worker thread died with: %s' % err)
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finally:
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self.sock.close()
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with threads_lock:
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threads_amount -= 1
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# spawn_thread(sock, address)
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# Spawn a new thread to serve a connection if possible, do nothing if not
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def spawn_thread(sock, address):
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global threads_amount, threads_lock
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# See if we can spawn a new thread. If not, log an error, close the socket and return. If yes, increment the amount of threads running
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with threads_lock:
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if threads_amount >= config.max_threads:
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error('Could not serve a request from %s, worker thread limit exhausted' % address)
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sock.close()
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return
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else:
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threads_amount += 1
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# Spawn a new worker thread
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Serve(sock, address).start()
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# listen(port) -> (Never returns)
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# Binds itself to all interfaces on designated port and listens on incoming connections
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# Spawns worker threads to handle the connections
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def listen(port):
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# Get sockets that we listen to
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listening_sockets = bind(port)
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# Drop privileges, we don't need them after this
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drop_privileges()
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# If we got no sockets to listen to, die
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if listening_sockets == []:
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die('Could not bind to port %i' % port)
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# Create a poll object for the listening sockets and a fd->socket map
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listening = select.poll()
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sock_by_fd={}
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for s in listening_sockets:
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listening.register(s, select.POLLIN)
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sock_by_fd[s.fileno()] = s
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del listening_sockets
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while True:
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# Wait for listening sockets to get activity
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events = listening.poll()
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for fd,event in events:
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assert(event == select.POLLIN)
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# Get socked from table established previously
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s = sock_by_fd[fd]
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# Accept and handle the connection
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conn,addr = s.accept()
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spawn_thread(conn, addr[0])
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listen(config.port)
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