/****************************************************************************** COPYRIGHT(C) JONAS 'SORTIE' TERMANSEN 2011. This file is part of Sortix. Sortix is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Sortix is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Sortix. If not, see . memorymanagement.cpp Handles memory for the x64 architecture. ******************************************************************************/ #include "platform.h" #include #include "multiboot.h" #include "panic.h" #include "../memorymanagement.h" #include "x86-family/memorymanagement.h" namespace Sortix { namespace Page { extern size_t stackused; extern size_t stacklength; } namespace Memory { extern addr_t currentdir; void InitCPU() { // The x64 boot code already set up virtual memory and identity // mapped the first 2 MiB. This code finishes the job such that // virtual memory is fully usable and manageable. // boot.s already initialized everything from 0x1000UL to 0xE000UL // to zeroes. Since these structures are already used, doing it here // will be very dangerous. PML* const BOOTPML4 = (PML* const) 0x01000UL; PML* const BOOTPML3 = (PML* const) 0x06000UL; PML* const BOOTPML2 = (PML* const) 0x07000UL; PML* const BOOTPML1 = (PML* const) 0x08000UL; // First order of business is to map the virtual memory structures // to the pre-defined locations in the virtual address space. addr_t flags = PML_PRESENT | PML_WRITABLE; // Fractal map the PML1s. BOOTPML4->entry[511] = (addr_t) BOOTPML4 | flags; // Fractal map the PML2s. BOOTPML4->entry[510] = (addr_t) BOOTPML3 | flags | PML_FORK; BOOTPML3->entry[511] = (addr_t) BOOTPML4 | flags; // Fractal map the PML3s. BOOTPML3->entry[510] = (addr_t) BOOTPML2 | flags | PML_FORK; BOOTPML2->entry[511] = (addr_t) BOOTPML4 | flags; // Fractal map the PML4s. BOOTPML2->entry[510] = (addr_t) BOOTPML1 | flags | PML_FORK; BOOTPML1->entry[511] = (addr_t) BOOTPML4 | flags; // Add some predefined room for forking address spaces. PML* const FORKPML2 = (PML* const) 0x09000UL; PML* const FORKPML1 = (PML* const) 0x0A000UL; BOOTPML3->entry[0] = (addr_t) FORKPML2 | flags | PML_FORK; BOOTPML2->entry[0] = (addr_t) FORKPML1 | flags | PML_FORK; currentdir = (addr_t) BOOTPML4; // The virtual memory structures are now available on the predefined // locations. This means the virtual memory code is bootstrapped. Of // course, we still have no physical page allocator, so that's the // next step. PML* const PHYSPML3 = (PML* const) 0x0B000UL; PML* const PHYSPML2 = (PML* const) 0x0C000UL; PML* const PHYSPML1 = (PML* const) 0x0D000UL; PML* const PHYSPML0 = (PML* const) 0x0E000UL; BOOTPML4->entry[509] = (addr_t) PHYSPML3 | flags; PHYSPML3->entry[0] = (addr_t) PHYSPML2 | flags; PHYSPML2->entry[0] = (addr_t) PHYSPML1 | flags; PHYSPML1->entry[0] = (addr_t) PHYSPML0 | flags; Page::stackused = 0; Page::stacklength = 4096UL / sizeof(addr_t); // The physical memory allocator should now be ready for use. Next // up, the calling function will fill up the physical allocator with // plenty of nice physical pages. (see Page::InitPushRegion) } } }