/****************************************************************************** COPYRIGHT(C) JONAS 'SORTIE' TERMANSEN 2011. This file is part of Sortix. Sortix is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Sortix is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Sortix. If not, see . sound.h Implements a simple sound system. ******************************************************************************/ #include "platform.h" #include "sound.h" namespace Sortix { namespace Sound { void Mute() { uint8_t TMP = (CPU::InPortB(0x61)) & 0xFC; CPU::OutPortB(0x61, TMP); } void Play(nat Frequency) { //Set the PIT to the desired frequency uint32_t Div = 1193180 / Frequency; CPU::OutPortB(0x43, 0xB6); CPU::OutPortB(0x42, (uint8_t) (Div) ); CPU::OutPortB(0x42, (uint8_t) (Div >> 8)); // And play the sound using the PC speaker uint8_t TMP = CPU::InPortB(0x61); if ( TMP != (TMP | 3) ) { CPU::OutPortB(0x61, TMP | 3); } } void SysSetFrequency(CPU::InterruptRegisters* R) { #ifdef PLATFORM_X86 unsigned frequency = R->ebx; if ( frequency == 0 ) { Mute(); } else { Play(frequency); } #endif } } }