/******************************************************************************* Copyright(C) Jonas 'Sortie' Termansen 2011, 2012. This file is part of Sortix. Sortix is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Sortix is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Sortix. If not, see . x86/memorymanagement.cpp Handles memory for the x86 architecture. *******************************************************************************/ #include #include #include "multiboot.h" #include #include #include "x86-family/memorymanagement.h" namespace Sortix { namespace Page { extern size_t stackused; extern size_t stacklength; void ExtendStack(); } namespace Memory { extern addr_t currentdir; void InitCPU() { PML* const BOOTPML2 = (PML* const) 0x11000UL; PML* const BOOTPML1 = (PML* const) 0x12000UL; //PML* const FORKPML1 = (PML* const) 0x13000UL; PML* const IDENPML1 = (PML* const) 0x14000UL; // Initialize the memory structures with zeroes. memset((PML* const) 0x11000UL, 0, 0x6000UL); // Identity map the first 4 MiB. addr_t flags = PML_PRESENT | PML_WRITABLE; BOOTPML2->entry[0] = ((addr_t) IDENPML1) | flags; for ( size_t i = 0; i < ENTRIES; i++ ) { IDENPML1->entry[i] = (i * 4096UL) | flags; } // Next order of business is to map the virtual memory structures // to the pre-defined locations in the virtual address space. // Fractal map the PML1s. BOOTPML2->entry[1023] = (addr_t) BOOTPML2 | flags; // Fractal map the PML2s. BOOTPML2->entry[1022] = (addr_t) BOOTPML1 | flags | PML_FORK; BOOTPML1->entry[1023] = (addr_t) BOOTPML2 | flags; // Add some predefined room for forking address spaces. BOOTPML1->entry[0] = 0; // (addr_t) FORKPML1 | flags | PML_FORK; // The virtual memory structures are now available on the predefined // locations. This means the virtual memory code is bootstrapped. Of // course, we still have no physical page allocator, so that's the // next step. PML* const PHYSPML1 = (PML* const) 0x15000UL; PML* const PHYSPML0 = (PML* const) 0x16000UL; BOOTPML2->entry[1021] = (addr_t) PHYSPML1 | flags; PHYSPML1->entry[0] = (addr_t) PHYSPML0 | flags; // Alright, enable virtual memory! SwitchAddressSpace((addr_t) BOOTPML2); size_t cr0; asm volatile("mov %%cr0, %0": "=r"(cr0)); cr0 |= 0x80000000UL; /* Enable paging! */ asm volatile("mov %0, %%cr0":: "r"(cr0)); Page::stackused = 0; Page::stacklength = 4096UL / sizeof(addr_t); // The physical memory allocator should now be ready for use. Next // up, the calling function will fill up the physical allocator with // plenty of nice physical pages. (see Page::InitPushRegion) } // Please note that even if this function exists, you should still clean // up the address space of a process _before_ calling // DestroyAddressSpace. This is just a hack because it currently is // impossible to clean up PLM1's using the MM api! // --- // TODO: This function is duplicated in {x86,x64}/memorymanagement.cpp! // --- void RecursiveFreeUserspacePages(size_t level, size_t offset) { PML* pml = PMLS[level] + offset; for ( size_t i = 0; i < ENTRIES; i++ ) { addr_t entry = pml->entry[i]; if ( !(entry & PML_PRESENT) ) { continue; } if ( !(entry & PML_USERSPACE) ) { continue; } if ( !(entry & PML_FORK) ) { continue; } if ( level > 1 ) { RecursiveFreeUserspacePages(level-1, offset * ENTRIES + i); } addr_t addr = pml->entry[i] & PML_ADDRESS; // No need to unmap the page, we just need to mark it as unused. Page::PutUnlocked(addr); } } void DestroyAddressSpace(addr_t fallback, void (*func)(addr_t, void*), void* user) { // Look up the last few entries used for the fractal mapping. These // cannot be unmapped as that would destroy the world. Instead, we // will remember them, switch to another adress space, and safely // mark them as unused. Also handling the forking related pages. addr_t fractal1 = PMLS[2]->entry[1022]; addr_t dir = currentdir; // We want to free the pages, but we are still using them ourselves, // so lock the page allocation structure until we are done. Page::Lock(); // In case any pages wasn't cleaned at this point. // TODO: Page::Put calls may internally Page::Get and then reusing pages we are not done with just yet RecursiveFreeUserspacePages(TOPPMLLEVEL, 0); // Switch to the address space from when the world was originally // created. It should contain the kernel, the whole kernel, and // nothing but the kernel. PML* const BOOTPML2 = (PML* const) 0x11000UL; if ( !fallback ) fallback = (addr_t) BOOTPML2; if ( func ) func(fallback, user); else SwitchAddressSpace(fallback); // Ok, now we got marked everything left behind as unused, we can // now safely let another thread use the pages. Page::Unlock(); // These are safe to free since we switched address space. Page::Put(fractal1 & PML_ADDRESS); Page::Put(dir & PML_ADDRESS); } const size_t KERNEL_STACK_SIZE = 256UL * 1024UL; const addr_t KERNEL_STACK_END = 0x80001000UL; const addr_t KERNEL_STACK_START = KERNEL_STACK_END + KERNEL_STACK_SIZE; const addr_t VIRTUAL_AREA_LOWER = KERNEL_STACK_START; const addr_t VIRTUAL_AREA_UPPER = 0xFF400000UL; void GetKernelVirtualArea(addr_t* from, size_t* size) { *from = KERNEL_STACK_END; *size = VIRTUAL_AREA_UPPER - VIRTUAL_AREA_LOWER; } addr_t GetKernelStack() { return KERNEL_STACK_START; } size_t GetKernelStackSize() { return KERNEL_STACK_SIZE; } } }