sortix-mirror/sortix/kernel.cpp
Jonas 'Sortie' Termansen ef53864d36 dispd: Wait for console rendering to finish.
This prevents a race condition where the console may still be rendering,
but the process may be able to get data on the screen faster, which results
in visual corruption as the two race.
2013-12-17 14:30:26 +01:00

554 lines
18 KiB
C++

/*******************************************************************************
Copyright(C) Jonas 'Sortie' Termansen 2011, 2012, 2013.
This file is part of Sortix.
Sortix is free software: you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation, either version 3 of the License, or (at your option) any later
version.
Sortix is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
Sortix. If not, see <http://www.gnu.org/licenses/>.
kernel.cpp
The main kernel initialization routine. Configures hardware and starts an
initial process from the init ramdisk, allowing a full operating system.
*******************************************************************************/
#include <sortix/kernel/platform.h>
#include <sortix/kernel/log.h>
#include <sortix/kernel/panic.h>
#include <sortix/kernel/video.h>
#include <sortix/kernel/kthread.h>
#include <sortix/kernel/refcount.h>
#include <sortix/kernel/textbuffer.h>
#include <sortix/kernel/pci.h>
#include <sortix/kernel/worker.h>
#include <sortix/kernel/memorymanagement.h>
#include <sortix/kernel/ioctx.h>
#include <sortix/kernel/copy.h>
#include <sortix/kernel/inode.h>
#include <sortix/kernel/vnode.h>
#include <sortix/kernel/descriptor.h>
#include <sortix/kernel/dtable.h>
#include <sortix/kernel/mtable.h>
#include <sortix/kernel/keyboard.h>
#include <sortix/kernel/syscall.h>
#include <sortix/kernel/interrupt.h>
#include <sortix/kernel/time.h>
#include <sortix/kernel/scheduler.h>
#include <sortix/fcntl.h>
#include <sortix/stat.h>
#include <sortix/mman.h>
#include <sortix/wait.h>
#include <assert.h>
#include <errno.h>
#include <malloc.h>
#include "kernelinfo.h"
#include "x86-family/gdt.h"
#include "x86-family/float.h"
#include "multiboot.h"
#include "thread.h"
#include "process.h"
#include "signal.h"
#include "ata.h"
#include "com.h"
#include "uart.h"
#include "logterminal.h"
#include "vgatextbuffer.h"
#include "serialterminal.h"
#include "textterminal.h"
#include "elf.h"
#include "initrd.h"
#include "vga.h"
#include "bga.h"
#include "sound.h"
#include "io.h"
#include "pipe.h"
#include "poll.h"
#include "dispmsg.h"
#include "fs/kram.h"
#include "fs/user.h"
#include "kb/ps2.h"
#include "kb/layout/us.h"
// Keep the stack size aligned with $CPU/base.s
const size_t STACK_SIZE = 64*1024;
extern "C" { size_t stack[STACK_SIZE / sizeof(size_t)] = {0}; }
namespace Sortix {
void DoMaxsiLogo()
{
Log::Print("\e[37;41m\e[2J"); // Make the background color red.
Log::Print(" _ \n");
Log::Print(" / \\ \n");
Log::Print(" /\\ /\\ / \\ \n");
Log::Print(" / \\ / \\ | | \n");
Log::Print(" / \\/ \\ | | \n");
Log::Print(" | O O \\_______________________ / | \n");
Log::Print(" | | \n");
Log::Print(" | \\_______/ / \n");
Log::Print(" \\ / \n");
Log::Print(" ------ --------------- ---/ \n");
Log::Print(" / \\ / \\ \n");
Log::Print(" / \\ / \\ \n");
Log::Print(" / \\ / \\ \n");
Log::Print(" /_____________\\ /____________\\ \n");
Log::Print(" \n");
}
void DoWelcome()
{
DoMaxsiLogo();
Log::Print(" BOOTING OPERATING SYSTEM... ");
}
// Forward declarations.
static void BootThread(void* user);
static void InitThread(void* user);
static void SystemIdleThread(void* user);
static size_t PrintToTextTerminal(void* user, const char* str, size_t len)
{
return ((TextTerminal*) user)->Print(str, len);
}
static size_t TextTermWidth(void* user)
{
return ((TextTerminal*) user)->Width();
}
static size_t TextTermHeight(void* user)
{
return ((TextTerminal*) user)->Height();
}
static bool TextTermSync(void* user)
{
return ((TextTerminal*) user)->Sync();
}
addr_t initrd;
size_t initrdsize;
Ref<TextBufferHandle> textbufhandle;
extern "C" void KernelInit(unsigned long magic, multiboot_info_t* bootinfo)
{
(void) magic;
//
// Stage 1. Initialization of Early Environment.
//
// Initialize system calls.
Syscall::Init();
// Detect and initialize any serial COM ports in the system.
COM::EarlyInit();
// Setup a text buffer handle for use by the text terminal.
uint16_t* const VGAFB = (uint16_t*) 0xB8000;
const size_t VGA_WIDTH = 80;
const size_t VGA_HEIGHT = 25;
static uint16_t vga_attr_buffer[VGA_WIDTH*VGA_HEIGHT];
VGATextBuffer textbuf(VGAFB, vga_attr_buffer, VGA_WIDTH, VGA_HEIGHT);
TextBufferHandle textbufhandlestack(NULL, false, &textbuf, false);
textbufhandle = Ref<TextBufferHandle>(&textbufhandlestack);
// Setup a text terminal instance.
TextTerminal textterm(textbufhandle);
// Register the text terminal as the kernel log and initialize it.
Log::Init(PrintToTextTerminal, TextTermWidth, TextTermHeight, TextTermSync,
&textterm);
// Display the boot welcome screen.
DoWelcome();
#if defined(__x86_64__)
// TODO: Remove this hack when qemu 1.4.x and 1.5.0 are obsolete.
// Verify that we are not running under a buggy qemu where the instruction
// movl (%eax), %esi is misinterpreted (amongst others). In this case it
// will try to access the memory at [bx + si]. We'll make sure that eax
// points to a variable on the stack that has another value than at bx + si,
// and if the values compare equal using the buggy instruction, we panic.
uint32_t intended_variable; // rax will point to here.
uint32_t is_buggy_qemu;
asm ("movq $0x1000, %%rbx\n" /* access 32-bit value at 0x1000 */
"movl (%%rbx), %%esi\n"
"subl $1, %%esi\n" /* change the 32-bit value */
"movl %%esi, (%%rax)\n" /* store the new value in intended_variable */
"movq $0x0, %%rsi\n" /* make rsi zero, so bx + si points to 0x1000 */
"movl (%%eax), %%esi\n" /* do the perhaps-buggy memory access */
"movl (%%rax), %%ebx\n" /* do a working memory access */
"movl %%ebx, %0\n" /* load the desired value into is_buggy_qemu */
"subl %%esi, %0\n" /* subtract the possibly incorrect value. */
: "=r"(is_buggy_qemu)
: "a"(&intended_variable)
: "rsi", "rbx");
if ( is_buggy_qemu )
Panic("You are running a buggy version of qemu. The 1.4.x and 1.5.0 "
"releases are known to execute some instructions incorrectly on "
"x86_64 without KVM. You have three options: 1) Enable KVM 2) "
"Use a 32-bit OS 3) Use another version of qemu.");
#endif
if ( !bootinfo )
{
Panic("The bootinfo structure was NULL. Are your bootloader "
"multiboot compliant?");
}
initrd = 0;
initrdsize = 0;
uint32_t* modules = (uint32_t*) (addr_t) bootinfo->mods_addr;
for ( uint32_t i = 0; i < bootinfo->mods_count; i++ )
{
initrdsize = modules[2*i+1] - modules[2*i+0];
initrd = (addr_t) modules[2*i+0];
break;
}
if ( !initrd ) { PanicF("No init ramdisk provided"); }
Memory::RegisterInitRDSize(initrdsize);
// Initialize paging and virtual memory.
Memory::Init(bootinfo);
// Initialize the GDT and TSS structures.
GDT::Init();
// Initialize the interrupt handler table and enable interrupts.
Interrupt::Init();
// Initialize the kernel heap.
_init_heap();
// Initialize the interrupt worker (before scheduling is enabled).
Interrupt::InitWorker();
//
// Stage 2. Transition to Multithreaded Environment
//
// Initialize the process system.
Process::Init();
// Initialize the thread system.
Thread::Init();
// Initialize Unix Signals.
Signal::Init();
// Initialize the scheduler.
Scheduler::Init();
// Initialize the Display Message framework.
DisplayMessage::Init();
// Now that the base system has been loaded, it's time to go threaded. First
// we create an object that represents this thread.
Process* system = new Process;
if ( !system ) { Panic("Could not allocate the system process"); }
addr_t systemaddrspace = Memory::GetAddressSpace();
system->addrspace = systemaddrspace;
// We construct this thread manually for bootstrap reasons. We wish to
// create a kernel thread that is the current thread and isn't put into the
// scheduler's set of runnable threads, but rather run whenever there is
// _nothing_ else to run on this CPU.
Thread* idlethread = new Thread;
idlethread->process = system;
idlethread->addrspace = idlethread->process->addrspace;
idlethread->kernelstackpos = (addr_t) stack;
idlethread->kernelstacksize = STACK_SIZE;
idlethread->kernelstackmalloced = false;
idlethread->fpuinitialized = true;
system->firstthread = idlethread;
Scheduler::SetIdleThread(idlethread);
// Let's create a regular kernel thread that can decide what happens next.
// Note that we don't do the work here: if all other threads are not running
// and this thread isn't runnable, then there is nothing to run. Therefore
// we must become the system idle thread.
RunKernelThread(BootThread, NULL);
// Set up such that floating point registers are lazily switched.
Float::Init();
// The time driver will run the scheduler on the next timer interrupt.
Time::Init();
// Become the system idle thread.
SystemIdleThread(NULL);
}
static void SystemIdleThread(void* /*user*/)
{
// Alright, we are now the system idle thread. If there is nothing to do,
// then we are run. Note that we must never do any real work here as the
// idle thread must always be runnable.
while(true);
}
static void BootThread(void* /*user*/)
{
//
// Stage 3. Spawning Kernel Worker Threads.
//
// Hello, threaded world! You can now regard the kernel as a multi-threaded
// process with super-root access to the system. Before we boot the full
// system we need to start some worker threads.
// Let's create the interrupt worker thread that executes additional work
// requested by interrupt handlers, where such work isn't safe.
Thread* interruptworker = RunKernelThread(Interrupt::WorkerThread, NULL);
if ( !interruptworker )
Panic("Could not create interrupt worker");
// Initialize the worker thread data structures.
Worker::Init();
// Create a general purpose worker thread.
Thread* workerthread = RunKernelThread(Worker::Thread, NULL);
if ( !workerthread )
Panic("Unable to create general purpose worker thread");
//
// Stage 4. Initialize the Filesystem
//
Ref<DescriptorTable> dtable(new DescriptorTable());
if ( !dtable )
Panic("Unable to allocate descriptor table");
Ref<MountTable> mtable(new MountTable());
if ( !mtable )
Panic("Unable to allocate mount table.");
CurrentProcess()->BootstrapTables(dtable, mtable);
// Let's begin preparing the filesystem.
// TODO: Setup the right device id for the KRAMFS dir?
Ref<Inode> iroot(new KRAMFS::Dir((dev_t) 0, (ino_t) 0, 0, 0, 0755));
if ( !iroot )
Panic("Unable to allocate root inode.");
ioctx_t ctx; SetupKernelIOCtx(&ctx);
Ref<Vnode> vroot(new Vnode(iroot, Ref<Vnode>(NULL), 0, 0));
if ( !vroot )
Panic("Unable to allocate root vnode.");
Ref<Descriptor> droot(new Descriptor(vroot, 0));
if ( !droot )
Panic("Unable to allocate root descriptor.");
CurrentProcess()->BootstrapDirectories(droot);
// Initialize the root directory.
if ( iroot->link_raw(&ctx, ".", iroot) != 0 )
Panic("Unable to link /. to /");
if ( iroot->link_raw(&ctx, "..", iroot) != 0 )
Panic("Unable to link /.. to /");
// Install the initrd into our fresh RAM filesystem.
if ( !InitRD::ExtractFromPhysicalInto(initrd, initrdsize, droot) )
Panic("Unable to extract initrd into RAM root filesystem.");
// TODO: It's safe to free the original initrd now.
// Get a descriptor for the /dev directory so we can populate it.
if ( droot->mkdir(&ctx, "dev", 0775) != 0 && errno != EEXIST )
Panic("Unable to create RAM filesystem /dev directory.");
Ref<Descriptor> slashdev = droot->open(&ctx, "dev", O_RDONLY | O_DIRECTORY);
if ( !slashdev )
Panic("Unable to create descriptor for RAM filesystem /dev directory.");
//
// Stage 5. Loading and Initializing Core Drivers.
//
// Initialize the keyboard.
Keyboard* keyboard = new PS2Keyboard(0x60, Interrupt::IRQ1);
if ( !keyboard )
Panic("Could not allocate PS2 Keyboard driver");
KeyboardLayout* kblayout = new KBLayoutUS;
if ( !kblayout )
Panic("Could not allocate keyboard layout driver");
// Register the kernel terminal as /dev/tty.
Ref<Inode> tty(new LogTerminal(slashdev->dev, 0666, 0, 0, keyboard, kblayout));
if ( !tty )
Panic("Could not allocate a kernel terminal");
if ( LinkInodeInDir(&ctx, slashdev, "tty", tty) != 0 )
Panic("Unable to link /dev/tty to kernel terminal.");
// Initialize the COM ports.
COM::Init("/dev", slashdev);
// Initialize the VGA driver.
VGA::Init("/dev", slashdev);
// Initialize the sound driver.
Sound::Init();
// Initialize the IO system.
IO::Init();
// Initialize the pipe system.
Pipe::Init();
// Initialize poll system call.
Poll::Init();
// Initialize the kernel information query syscall.
Info::Init();
// Initialize the Video Driver framework.
Video::Init(textbufhandle);
// Search for PCI devices and load their drivers.
PCI::Init();
// Initialize ATA devices.
ATA::Init("/dev", slashdev);
// Initialize the BGA driver.
BGA::Init();
// Initialize the user-space filesystem framework.
UserFS::Init("/dev", slashdev);
//
// Stage 6. Executing Hosted Environment ("User-Space")
//
// Finally, let's transfer control to a new kernel process that will
// eventually run user-space code known as the operating system.
addr_t initaddrspace = Memory::Fork();
if ( !initaddrspace ) { Panic("Could not create init's address space"); }
Process* init = new Process;
if ( !init ) { Panic("Could not allocate init process"); }
CurrentProcess()->AddChildProcess(init);
// TODO: Why don't we fork from pid=0 and this is done for us?
// TODO: Fork dtable and mtable, don't share them!
init->BootstrapTables(dtable, mtable);
dtable.Reset();
mtable.Reset();
init->BootstrapDirectories(droot);
init->addrspace = initaddrspace;
Scheduler::SetInitProcess(init);
Thread* initthread = RunKernelThread(init, InitThread, NULL);
if ( !initthread )
Panic("Could not create init thread");
// Wait until init init is done and then shut down the computer.
int status;
pid_t pid = CurrentProcess()->Wait(init->pid, &status, 0);
if ( pid != init->pid )
PanicF("Waiting for init to exit returned %i (errno=%i)", pid, errno);
status = WEXITSTATUS(status);
switch ( status )
{
case 0: CPU::ShutDown();
case 1: CPU::Reboot();
default:
PanicF("Init returned with unexpected return code %i", status);
}
}
#if defined(PLATFORM_X86)
#define CPUTYPE_STR "i486-sortix"
#elif defined(PLATFORM_X64)
#define CPUTYPE_STR "x86_64-sortix"
#else
#error No cputype environmental variable provided here.
#endif
static void InitThread(void* /*user*/)
{
// We are the init process's first thread. Let's load the init program from
// the init ramdisk and transfer execution to it. We will then become a
// regular user-space program with root permissions.
Thread* thread = CurrentThread();
Process* process = CurrentProcess();
const char* initpath = "/" CPUTYPE_STR "/bin/init";
ioctx_t ctx; SetupKernelIOCtx(&ctx);
Ref<Descriptor> root = CurrentProcess()->GetRoot();
Ref<Descriptor> init = root->open(&ctx, initpath, O_EXEC);
if ( !init )
PanicF("Could not open %s in early kernel RAM filesystem:\n%s",
initpath, strerror(errno));
struct stat st;
if ( init->stat(&ctx, &st) )
PanicF("Could not stat '%s' in initrd.", initpath);
assert(0 <= st.st_size);
if ( (uintmax_t) SIZE_MAX < (uintmax_t) st.st_size )
PanicF("%s is bigger than SIZE_MAX.", initpath);
size_t programsize = st.st_size;
uint8_t* program = new uint8_t[programsize];
if ( !program )
PanicF("Unable to allocate 0x%zx bytes needed for %s.", programsize, initpath);
size_t sofar = 0;
while ( sofar < programsize )
{
ssize_t numbytes = init->read(&ctx, program+sofar, programsize-sofar);
if ( !numbytes )
PanicF("Premature EOF when reading %s.", initpath);
if ( numbytes < 0 )
PanicF("IO error when reading %s.", initpath);
sofar += numbytes;
}
init.Reset();
const size_t DEFAULT_STACK_SIZE = 64UL * 1024UL;
size_t stacksize = 0;
if ( !stacksize ) { stacksize = DEFAULT_STACK_SIZE; }
addr_t stackpos = process->AllocVirtualAddr(stacksize);
if ( !stackpos ) { Panic("Could not allocate init stack space"); }
int prot = PROT_FORK | PROT_READ | PROT_WRITE | PROT_KREAD | PROT_KWRITE;
if ( !Memory::MapRange(stackpos, stacksize, prot) )
Panic("Could not allocate init stack memory");
thread->stackpos = stackpos;
thread->stacksize = stacksize;
int argc = 1;
const char* argv[] = { "init", NULL };
const char* cputype = "cputype=" CPUTYPE_STR;
int envc = 1;
const char* envp[] = { cputype, NULL };
CPU::InterruptRegisters regs;
if ( process->Execute(initpath, program, programsize, argc, argv, envc,
envp, &regs) )
PanicF("Unable to execute %s.", initpath);
delete[] program;
// Now become the init process and the operation system shall run.
CPU::LoadRegisters(&regs);
}
} // namespace Sortix