diff --git a/gameloop.py b/gameloop.py index ecf7c72..10a167b 100644 --- a/gameloop.py +++ b/gameloop.py @@ -477,6 +477,8 @@ def game(send, notice, voice, devoice, get_event): else: send('Stopping game') + # If we don't do this, the partially started game state doesn't get cleared off correctly + return no_game elif event == events.join: send('Start a game with !start []')