Make non-visible colours less dark to allow more easily differentiating between remembered hallway and unexplored
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@ -613,9 +613,9 @@ function love.draw()
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if tile == tiletypes.empty then
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love.graphics.setColor(0.2, 0.2, 0.2)
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elseif tile == tiletypes.wall then
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love.graphics.setColor(0.8, 0.8, 0.8)
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love.graphics.setColor(0.9, 0.9, 0.9)
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else
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love.graphics.setColor(0.3, 0.3, 0.3)
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love.graphics.setColor(0.5, 0.5, 0.5)
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end
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end
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