Retro Game Jam 2025 entry
  • Assembly 73.8%
  • QuickBASIC 25.9%
  • Batchfile 0.3%
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Repository files (latest commit first)
Filename Latest commit message Latest commit date
Juhani Krekelä 1a388924fd Add "main menu"
2026-07-12 22:16:54 +03:00
beepboop.asm Split main.asm into more manageable chunks 2026-07-08 21:09:55 +03:00
build.bat Run at a stable framerate 2025-10-25 12:53:44 +03:00
CC0 End of day 1 2025-10-24 23:42:20 +03:00
debugpr.asm Implement Brasenham's line drawing algorithm 2025-10-25 20:07:33 +03:00
graphics.asm Support multiple levels 2026-07-11 18:39:48 +03:00
keyboard.asm Add "main menu" 2026-07-12 22:16:54 +03:00
level.asm Make player spawn and level timer per-level too 2026-07-12 22:16:25 +03:00
LEVELED.BAS Make player spawn and level timer per-level too 2026-07-12 22:16:25 +03:00
main.asm Add "main menu" 2026-07-12 22:16:54 +03:00
menu.asm Add "main menu" 2026-07-12 22:16:54 +03:00
music.asm Split main.asm into more manageable chunks 2026-07-08 21:09:55 +03:00
player.asm Split main.asm into more manageable chunks 2026-07-08 21:09:55 +03:00
run.bat Run at a stable framerate 2025-10-25 12:53:44 +03:00
timer.asm It's officially a game 2025-10-26 13:12:04 +02:00